Quick question. Let me assume for a moment that I’ve got a PC with who’s attacking a goon. Said goon has a DR to be hit of 15. If the PC makes a single attack, they roll the dice, add the skills & other modifiers, and if they get at least 15 then they’ve hit the target.
However, if they decide instead to make multiple attacks (within the limits of the number of attacks for that weapon and whether they’re performing a full or half attack for that segment), they roll the dice, add the skills etc, and again, if they get the same 15 they hit the target again (for the first attack at least).
Exertion comes into effect for the subsequent attacks, but it seems to me that it’s really a no brainer to do as many attacks as you can most of the time. You’ll have the same chance of hitting the target the first time as if you make a single attack, plus you have the opportunity to hit it multiple times afterward. I can’t really see a reason why it wouldn’t be more advantageous to do multiple attacks for an attack over a single attack. Or am I missing something critical?
