Section 04
The Sheet
The character sheet as a piece of interface design. Every entry is a mechanism examined on its own, with the arithmetic shown and the table consequence stated. No system is treated as canonical.
Entries05
Section04 of 05
Register020–024
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020
The sheet is an interface
Everything a player does passes through one page. Grouping, reading order, and the numbers that get looked up most often.
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021
What belongs in the top third
The things reached for every round versus the things reached for once a session, and why most sheets have that backwards.
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022
Derived values
Every number computed from another number is a number that goes stale. The case for printing the result and not the formula.
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023
Space for pencil
A sheet is written on, erased and written on again. Box size, paper weight and the damage a session does to it.
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024
One page or four
What actually fits, and what a second page costs in table time.